Playful Darkness ignore summons now? - Steam Community It (like every other enemy) ignores anything that is not capable of dealing significant damage to it after 1 or 2 rounds It's always a bit buggy about wether or not any given enemy will go for a summon Originally posted by Princess Pilfer:
Playful Darkness : r Pathfinder_Kingmaker - Reddit Summons can (or should) be used to distract him (even low level ones like dogs and skeletons), he doesn't seem to attack more than one target per turn on normal and won't leave threat ranges, so you can combine with smite evil or chaos on a reach weapon to attack him safely in melee
How am I supposed to legitimately kill Playful Darkness? (Core . . . - Reddit Throw your pets, summons, any extra dead-weight party members in front to buy you time Keep shifting back as need be to limit the # of attacks Playful Darkness can do to you If it's the archers or the ray blasters who can do damage, just keep them in the back
Playful Darkness plays for the wrong team. : Pathfinder_Kingmaker So, I came across Playful Darkness for the first time and apparently just happened to be the absolute perfect build and situation at the moment to fight him I'd been roaming around with a small army of summons, was a lich spellcaster build, and saw his stats and was like Oh god debuffs needed
Midnight Fane | Pathfinder Wrath of the Righteous Wiki In the Abyss portion of the map there is a very powerful enemy (likely the hardest fight up till this point in the game) called Playful Darkness Be very prepared as it can easily wipe your entire party in a single round
So how do you kill Playful darkness? Bug or. . . - possible spoilers . . . It is actually laughably easy to kill him once he is down at 0 hp Ember (if you use her default build) will learn healing hexes He is a undead, and his regeneration is overcome by doing positive damage The reason these hexes matter, is unlike using a traditional spell or say a aoe channeling, he gets no spell resist versus the hex