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  • Steam Workshop::TFA Base
    Ironsights, nearwall, sprinting, holstering, and many more weapon dynamics Movespeed is changed if you're holding a TFA Base weapon, varying with each weapon and your current actions Dynamic crosshair and accuracy Quickscoping is no longer an option, as your accuracy will actually decrease until you're fully sighted in
  • Steam Workshop:: [TFA] [TFA] [AT] All weapons
    Benelli Nova ported to GMod from Insurgency and running on TFA Base Featuring scratch-made model, INS2 Attachments (it's the first gun on TFA Base that uses realistic holosights!) and high-quality textures
  • Steam Workshop::TFA Weapon Collection
    Steam Workshop: Garry's Mod This is a collection with lots of TFA weapons to add in your game From knives to grenade launchers, from pistols to rifles, here you got everything for your virtual shooting range The collection
  • Steam Workshop::Just TFA Collection
    AN-94 ported to GMod from Insurgency and running on TFA Base Features: Standard INS2 attachments support Playermodel Hands (c_hands) Working "hyperburst" mechanic (second bullet comes out instantly in both auto and 2-round burst mode) Credits: YuRaNnNzZZ
  • Steam Workshop::TFA Weapons
    MK18 ported to GMod from Insurgency and running on TFA Base Featuring standard INS2 attachments support Credits: YuRaNnNzZZ — Porting animations to ValveBiped c_hands, compiling, weapon and soundscripts Lua code; weapon selection, deathnotice and spawnme
  • Steam Workshop::TFA-VOX Addon Collection
    ENG: Well, this is my second TFA-VOX addon to GMod I used Base and MOD3 voice lines, and there is a difference in audio quality between both since they were recorded at different times
  • Steam Workshop::TFA Pack
    Mossberg Model 500 ported to GMod from Insurgency and running on TFA Base Featuring standard INS2 attachments and high-quality textures Credits: YuRaNnNzZZ — Porting animations to ValveBiped c_hands, compiling, weapon, soundscripts and reskin attachments
  • Steam Workshop:: [TFA] Insurgency Weapons
    AN-94 ported to GMod from Insurgency and running on TFA Base Features: Standard INS2 attachments support Playermodel Hands (c_hands) Working "hyperburst" mechanic (second bullet comes out instantly in both auto and 2-round burst mode) Credits: YuRaNnNzZZ


















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